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Renders any GLB or glTF model in a floating studio scene through a 1-bit Bayer dither. Built on three.js.

Turns any GLB/glTF model, SVG, or image into a floating liquid-glass object with real refraction, chromatic dispersion, frost, and tinted absorption, lit by a studio environment. Built on three.js.

Rebuilds any GLB/glTF model, SVG, or image as a cloud of particles that the cursor pushes, swirls, and springs back into shape. Built on three.js.

A glowing identity profile display with avatar, designation, access level, and status.

A video control panel with playback actions, time status, scanlines, and HUD framing.


A customizable audio player with progress controls and playback management for music, podcasts, and voice content.

Real-time audio frequency visualizer with state-based animations for voice agents and audio interfaces.

Real-time canvas-based audio waveform visualizer with microphone input and customizable rendering modes.

A retro dot-matrix display component with circular cells and smooth animations. Perfect for retro displays, indicators, and audio visualizations.


Music player with a playlist, track metadata, seeking, and playback controls.

Compact music player with album artwork, track details, and a progress control.

A 3D animated orb with audio reactivity, custom colors, and agent state visualization built with Three.js.

Retro Pong game with a dot-matrix display, player controls, and a leaderboard.

Live speech transcription panel with language selection and streaming transcript feedback.

A component for scrubbing through a timeline, typically used for audio or video playback.

Speaker-style audio player with a reactive orb, waveform, and playback controls.

A compact speech-to-text input component with real-time transcription using ElevenLabs Scribe.

Audio upload and recording interface that turns speech into a readable transcript.

A component for displaying an audio transcript with word-by-word highlighting synced to audio playback.

Interactive button with voice recording states, live waveform visualization, and automatic feedback transitions.

Voice conversation panel with a message history, text input, and an animated agent orb.